Best Practices Of Game Architecture

What you’ll learn

  • You will learn how to organize a convenient project structure
  • You will learn how to design a professional modular project architecture
  • You will learn how to write quality code
  • You will learn how to use principles of Clean Architecture and Domain-Driven Design in game development
  • You will learn what State-Driven UI is and how State-Driven UI differs from View-Driven UI
  • You will learn how to expand the capabilities of the Unity to make your work more convenient and productive
  • You will learn how to use Stylus to write beautiful styles for the UIToolkit
  • You will get access to the project’s sources, as well as several useful packages

Hello everyone!

My name is Denis Denisov, I live in Ukraine and I am a Net and Unity developer with about 10 years of experience.

I am interested in gamedev, project architecture and code design.

I am here to share my experience with you.

I hope my knowledge will be useful to you.

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