Mastering OpenGL for Graphics Programming

What you’ll learn

  • Understanding the fundamentals of OpenGL
  • Setting up an OpenGL development environment
  • Drawing basic shapes using Modern OpenGL
  • Managing vertex buffers and attributes
  • Writing and utilizing shaders in OpenGL
  • Handling errors in OpenGL applications
  • Organizing code efficiently with classes and abstractions
  • Implementing textures in OpenGL
  • Working with GLM for matrix operations
  • Using ImGUI for creating graphical user interfaces

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